Spline V2 launches with rebuilt 3D editor, AI agents, WebGPU, and new desktop app

The browser-based 3D design platform Spline has gone through one of its biggest overhauls with the launch of Spline V2, introducing a redesigned editor, WebGPU rendering, new modeling and material tools, and deeper support for AI agents. A new built-in AI Agent can inspect and modify scenes, work with objects, materials, lighting, events and states, arrange elements using procedural tools and a constraint solver, and generate HTML or JavaScript connected directly to the scene. Spline is also opening the editor to external AI and coding tools through a new MCP server, allowing apps such as ChatGPT, Claude Code, Cursor and VS Code to control it using the same tools as Spline's own agent. The rebuilt macOS and Windows app automatically detects supported MCP connections, opens scenes in isolated tabs for better stability, and lets background renders continue while users work elsewhere. The renderer has been rebuilt on WebGPU, with WebGL available as a fallback, improving performance for he...

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