Unity 6.6 is now available as a Supported release, adding a scene-only Enter Play Mode default for new projects as preparation for Unity 7’s CoreCLR transition. The release makes WebGPU production-ready for Web builds while retaining WebGL 2 as the default with automatic fallback. It also adds native Dictionary serialization, Content Directories for local content loading, and a Build Analysis window for investigating build size, steps, dependencies, and failures. View article on AlternativeTo »More about Unity | Unity Alternatives