NVIDIA is officially bringing native Rust to GPU kernels, compiling directly to PTX. By enforcing strict compile-time borrowing rules (using DisjointSlice in SIMT or auto-partitioning in the Tile track), we can finally eliminate data races and OOM crashes at the kernel level.👇https://www.migservers.com/blogs/nvidia-cuda-rust-dedicated-gpu-servers/#Rustlang #CUDA #SystemsProgramming #GPGPU #LLVM #MachineLearning #BareMetal #GPUServers #NVIDIA
NVIDIA is officially bringing native Rust to GPU kernels, compiling directly to PTX. By enforcing strict compile-time bo...