REMORY: Learning Residual Memory for Context Compaction
Long-horizon agents compact their history to continue within a finite context window, but a textual summary alone may not support every subsequent decision. We introduce REMORY, a ...
Long-horizon agents compact their history to continue within a finite context window, but a textual summary alone may not support every subsequent decision. We introduce REMORY, a ...
We propose BrickBench, a benchmark for agentic text-conditioned LEGO-set design. Given a prompt, an agent is tasked with producing an assembly that not only satisfies semantic and ...
Learned simulators for deformable linear objects (DLOs) such as cables have to predict the motion of cables they were not trained on and stay stable over long rollouts. Most of the...
Most image generation models rely on uniform tokenization, allocating the exact same computational budget to equally-sized image patches. This static paradigm cannot adapt to diffe...
Multimodal large language models (MLLMs) are rapidly evolving toward continuous audio--visual reasoning, creating an urgent need for evaluations that expose their capability limits...
Knowledge distillation (KD) transfers knowledge from stronger Teacher models to weaker Student models, but most methods require training the Student parameters, thereby binding the...
When retrieved evidence contradicts an agent's prior beliefs, does it revise its answer, acknowledge uncertainty, or persist with an incorrect conclusion? Existing evaluations of a...
Most robot policies keep a model in the control loop: a VLA maps observations to actions, and an Agent Harness, such as Agent-as-Policy or Harness VLA queries a VLM for decision ma...
Long-horizon coding agents need timely corrections, yet feedback can be ineffective or even harmful when it misjudges ongoing work or fails to address the underlying problem. Exist...
Large language model (LLM) routing distributes inference work across different models, advancing the cost-quality Pareto frontier of LLM serving. While coarse-grained routing at th...
In this paper, we argue that looped Transformers need their own residual connections to prevent performance degradation as the number of iterations grows. We observe that increasin...
Large Multi-modality Models (LMMs) have made significant progress in visual understanding and generation, but still face challenges in visual editing, particularly in following com...
World action models (WAMs) aim to answer a coupled physical question: given a task instruction, what motion should the robot execute, and how will that motion change the surroundin...
In text-guided image editing, describing the desired change is often straightforward, but identifying the intended object or region can be cumbersome, especially when several objec...
Text prompting is an indirect interface for poster generation, requiring users to encode inherently two-dimensional composition intent into a one-dimensional sequence of words. We ...
General-purpose service robots need navigation systems that can handle diverse human requests in unfamiliar environments, combining task generality with scene generality. Some exis...
Dense retrievers have made significant progress on text and image corpora, but whether these capabilities extend reliably to mixed corpora containing text, image, and fused text-im...
The memory-bound nature of the decoding stage of large language model (LLM) inference incurs significant latency. Layer-wise training-free network pruning approaches guided by the ...
Geometrically faithful and functional articulated 3D assets are essential for real-to-sim robot manipulation, where policies trained in simulation must transfer to physical objects...
Interactive virtual worlds allow agents to learn through exploration and interaction. What agents can learn is bounded by the environments they practice in, which must be faithful,...
Vision-language models (VLMs) have demonstrated impressive capabilities but suffer from substantial computational overhead, as vision tokens dominate the input sequence. This motiv...
A 4D audio-visual scene comprises a video, the dynamic geometry it depicts, and the sound sources that populate it, each with its own position and trajectory. Rendering such a scen...
A latent recurrent language model applies a shared block of layers repeatedly, so one checkpoint can trade inference compute for accuracy by changing the loop count. At one loop, h...
Event sequences are chains of random events, each described by heterogeneous (numerical and categorical) features. The problem of event sequence forecasting occurs in finance, heal...